Mercenários
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Mercenários
Name of Character: Kronin
Player: NPC
Class and Level: Ladino 5
Race: Kender
Type: Humanóide
Alignment: Caótico e Neutro
Deity: Hiddukel
-------------------------------------------------------------------------------------
ABILITIES
-------------------------------------------------------------------------------------
[10 (+00)] Strength = [12 -2(racial)]
[19 (+04)] Dexterity = [16 +2(racial) +1(nível)]
[14 (+02)] Constitution = [14]
[12 (+01)] Intelligence = [13]
[09 )-01)] Wisdom = [11 -2(racial)]
[12 (+01)] Charisma = [12]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+04] Fortitude = +1 (Base Class) +2 (Constitution) +1 (Racial)
[+09] Reflex = +4 (Base Class) +4 (Dexterity) +1 (Racial)
[+02] Will = +1 (Base Class) +0 (Wisdom) +1 (Racial)
Armor Class: 20 = [10 +1 (Size) +4 (Dexterity) +5 (Armor Class)] (Touch 15, Surprise 15)
[36] PVs = 5d6+10
Base Attack: = +3
__Melee: = +3
__Long-Ranged: = +7
[+] Grapple = +3
[+] Initiative= +4 (Dex)
Spell Resistance = -
Damage Reduction = -
-------------------------------------------------------------------------------------
SKILLS: 9x8
-------------------------------------------------------------------------------------
(+ ) Appraise = [(Intelligence)]
(+ ) Balance = [(Dexterity)]
(+14) Bluff = +1 [(Charisma)] +3 [(Feat)] +8 [(Graduação)] +2 [(Ferramenta)]
(+ ) Climb = [(Strength)]
(+ ) Concentration = [ (Constitution)] -4[(Racial)]
(+ ) Craft = [(Intelligence)]
(+ ) Diplomacy = [ (Charisma)]
(+09) Disable Device = +1 [(Intelligence)] +8 [(Graduação)] [Trained Only]
(+ ) Disguise = [ (Charisma)]
(+ ) Escape Artist = [ (Dexterity)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+ ) Heal = [ (Wisdom)]
(+12) Hide = +4 [(Dexterity)] +8 [(Graduação)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+ ) Intimidate = [ (Charisma)]
(+ ) Jump = [ (Strength)]
(+ ) Listen = [(Wisdom)]
(+12) Move Silently = +4 [(Dexterity)] +8 [(Graduação)]
(+14) Open Lock = +4 [(Dexterity)] +2[(Racial)] +8 [(Graduação)] [Trained Only]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+09) Search = +1 [(Intelligence)] +8 [(Graduação)]
(+ ) Sense Motive = [(Wisdom)]
(+14) Sleight of Hand = +4 [(Dexterity)] +2[(Racial)] +8 [(Graduação)] [Trained Only]
(+10) Spot = +0 [(Wisdom)] +2[(Racial)] +8 [(Graduação)]
(+ ) Survival = [(Wisdom)]
(+ ) Swim = [(Strength)]
(+12) Tumble= +4 [(Dexterity)] +8 [(Graduação)] [Trained Only]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Flaw) Improved Feint
(Flaw) Foco em Pericia [+3 em Blefar]
(Level 01 ) Especialização em combate
(Level 03 ) Surprising Riposte [Description]
[Flaws]
Test Subject [-2 on saves vs of the following schools; illusion, necromancy and transmutation]
Short of Breath [After any Str check, Con check to keep running, Climb, Jump, or Swim check, make Fortitude check at same DC or become fatigued.]
-------------------------------------------------------------------------------------
RACIAL PROPERTYS
-------------------------------------------------------------------------------------
-Taunt: Kender Receive +4 racial bonus on all bluff checks used to taunt someone.
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
-Ataque Furtivo +3d6
-Encontrar Armadilhas
-Evasão
-Sentir Armadilhas +1
-Esquiva Sobrenatural
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Adaga]
Attack: +7
Damage: 1d4
Critical: 19-20/x2
Type: Perfurante ou Cortante
WEAPONS
[Espada Curta (Obra-Prima)]
Attack: +4
Damage: 1d6
Critical: 19-20/x2
Type: Perfurante
ARMOR/SHIELD
[Camisão de Cota de Malha +1]
Armor Bonus: +4
Maximum Dex. Bonus: +4
Armor Check Penalty: -1
Arcane Spell Failure Chance: 20%
Speed: 6m
Others:
Common Items: Ferramenta Obra-prima (Blefar)
Player: NPC
Class and Level: Ladino 5
Race: Kender
Type: Humanóide
Alignment: Caótico e Neutro
Deity: Hiddukel
-------------------------------------------------------------------------------------
ABILITIES
-------------------------------------------------------------------------------------
[10 (+00)] Strength = [12 -2(racial)]
[19 (+04)] Dexterity = [16 +2(racial) +1(nível)]
[14 (+02)] Constitution = [14]
[12 (+01)] Intelligence = [13]
[09 )-01)] Wisdom = [11 -2(racial)]
[12 (+01)] Charisma = [12]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+04] Fortitude = +1 (Base Class) +2 (Constitution) +1 (Racial)
[+09] Reflex = +4 (Base Class) +4 (Dexterity) +1 (Racial)
[+02] Will = +1 (Base Class) +0 (Wisdom) +1 (Racial)
Armor Class: 20 = [10 +1 (Size) +4 (Dexterity) +5 (Armor Class)] (Touch 15, Surprise 15)
[36] PVs = 5d6+10
Base Attack: = +3
__Melee: = +3
__Long-Ranged: = +7
[+] Grapple = +3
[+] Initiative= +4 (Dex)
Spell Resistance = -
Damage Reduction = -
-------------------------------------------------------------------------------------
SKILLS: 9x8
-------------------------------------------------------------------------------------
(+ ) Appraise = [(Intelligence)]
(+ ) Balance = [(Dexterity)]
(+14) Bluff = +1 [(Charisma)] +3 [(Feat)] +8 [(Graduação)] +2 [(Ferramenta)]
(+ ) Climb = [(Strength)]
(+ ) Concentration = [ (Constitution)] -4[(Racial)]
(+ ) Craft = [(Intelligence)]
(+ ) Diplomacy = [ (Charisma)]
(+09) Disable Device = +1 [(Intelligence)] +8 [(Graduação)] [Trained Only]
(+ ) Disguise = [ (Charisma)]
(+ ) Escape Artist = [ (Dexterity)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+ ) Heal = [ (Wisdom)]
(+12) Hide = +4 [(Dexterity)] +8 [(Graduação)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+ ) Intimidate = [ (Charisma)]
(+ ) Jump = [ (Strength)]
(+ ) Listen = [(Wisdom)]
(+12) Move Silently = +4 [(Dexterity)] +8 [(Graduação)]
(+14) Open Lock = +4 [(Dexterity)] +2[(Racial)] +8 [(Graduação)] [Trained Only]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+09) Search = +1 [(Intelligence)] +8 [(Graduação)]
(+ ) Sense Motive = [(Wisdom)]
(+14) Sleight of Hand = +4 [(Dexterity)] +2[(Racial)] +8 [(Graduação)] [Trained Only]
(+10) Spot = +0 [(Wisdom)] +2[(Racial)] +8 [(Graduação)]
(+ ) Survival = [(Wisdom)]
(+ ) Swim = [(Strength)]
(+12) Tumble= +4 [(Dexterity)] +8 [(Graduação)] [Trained Only]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Flaw) Improved Feint
(Flaw) Foco em Pericia [+3 em Blefar]
(Level 01 ) Especialização em combate
(Level 03 ) Surprising Riposte [Description]
[Flaws]
Test Subject [-2 on saves vs of the following schools; illusion, necromancy and transmutation]
Short of Breath [After any Str check, Con check to keep running, Climb, Jump, or Swim check, make Fortitude check at same DC or become fatigued.]
-------------------------------------------------------------------------------------
RACIAL PROPERTYS
-------------------------------------------------------------------------------------
-Taunt: Kender Receive +4 racial bonus on all bluff checks used to taunt someone.
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
-Ataque Furtivo +3d6
-Encontrar Armadilhas
-Evasão
-Sentir Armadilhas +1
-Esquiva Sobrenatural
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Adaga]
Attack: +7
Damage: 1d4
Critical: 19-20/x2
Type: Perfurante ou Cortante
WEAPONS
[Espada Curta (Obra-Prima)]
Attack: +4
Damage: 1d6
Critical: 19-20/x2
Type: Perfurante
ARMOR/SHIELD
[Camisão de Cota de Malha +1]
Armor Bonus: +4
Maximum Dex. Bonus: +4
Armor Check Penalty: -1
Arcane Spell Failure Chance: 20%
Speed: 6m
Others:
Common Items: Ferramenta Obra-prima (Blefar)
Última edição por Admin em Sex Ago 14, 2009 6:57 pm, editado 1 vez(es)
Re: Mercenários
Name of Character: Lonios
Player: NPC
Class and Level: Duelista 3
Race: Humano
Type: Huanóide
Alignment: Neutro
Deity: Gilean
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ABILITIES
-------------------------------------------------------------------------------------
[10 (+00)] Strength = [10]
[16 (+03)] Dexterity = [16]
[14 (+02)] Constitution = [14]
[14 (+02)] Intelligence = [14]
[10 (+00)] Wisdom = [10]
[14 (+02)] Charisma = [14]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+05] Fortitude = +3 (Base Class) +2 (Constitution)
[+05] Reflex = +1 (Base Class) +3 (Dexterity) +1 (Classe)
[+01] Will = +1 (Base Class) +0 (Wisdom)
Armor Class: 17 = [10 +0 (Size) +3 (Dexterity) +4 (Armor Class)] (Touch 13, Surprise 14)
[27] PVs = 3d10+6
Base Attack: = +3
__Melee: = +3
__Long-Ranged: = +6
[+] Grapple = +3
[+] Initiative= +3 (Dex) +4 (Feat)
Spell Resistance = -
Damage Reduction = -
-------------------------------------------------------------------------------------
SKILLS: 7x6
-------------------------------------------------------------------------------------
(+ ) Appraise = [ (Intelligence)]
(+09) Balance = +3 [(Dexterity)] +6 [(Graduação)]
(+08) Bluff = +2 [(Charisma)] +6 [(Graduação)]
(+ ) Climb = [(Strength)]
(+ ) Concentration = [ (Constitution)]
(+ ) Craft = [(Intelligence)]
(+08) Diplomacy = +2 [(Charisma)] +6 [(Graduação)]
(+ ) Disguise = [ (Charisma)]
(+09) Escape Artist = +3 [(Dexterity)] +6 [(Graduação)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+ ) Heal = [ (Wisdom)]
(+ ) Hide = [ (Dexterity)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+ ) Intimidate = [ (Charisma)]
(+06) Jump = +0 [(Strength)] +6 [(Graduação)]
(+ ) Listen = [(Wisdom)]
(+ ) Move Silently = [(Dexterity)]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+ ) Search = [(Intelligence)]
(+06) Sense Motive = +0 [(Wisdom)] +6 [(Graduação)]
(+ ) Spot = [(Wisdom)]
(+ ) Survival = [(Wisdom)]
(+ ) Swim = [(Strength)]
(+09) Tumble= +3 [(Dexterity)] +6 [(Graduação)] [Trained Only]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Human) Foco em arma [+1 para usar Sabre]
(Flaw) Especialização em Combate [Até -5 de BBA para até +5 de AC]
(Flaw) Iniciativa Aprimorada [+4 em Iniciativas]
(Level 01 ) Esquiva [+1 esquiva contra um oponente]
(Level 03 ) Mobilidade [+4 contra ataques de oportunidade]
[Flaws]
Free-Spirited [Carried weight counts double for purposes of load. Armor check penalty doubled.]
Shaky [-2 on ranged attack rolls.]
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
-Acuidade com Arma
-Graça +1
-Golpe Perspicaz
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Sabre (Obra-Prima)]
Attack: +8
Damage: 1d6+2
Critical: 18-20/x2
Type: Perfurante
ARMOR/SHIELD
[Couro Batido +1]
Armor Bonus: +3
Maximum Dex. Bonus: +5
Armor Check Penalty: 0
Arcane Spell Failure Chance: 15%
Speed: 9m
Others:
Player: NPC
Class and Level: Duelista 3
Race: Humano
Type: Huanóide
Alignment: Neutro
Deity: Gilean
-------------------------------------------------------------------------------------
ABILITIES
-------------------------------------------------------------------------------------
[10 (+00)] Strength = [10]
[16 (+03)] Dexterity = [16]
[14 (+02)] Constitution = [14]
[14 (+02)] Intelligence = [14]
[10 (+00)] Wisdom = [10]
[14 (+02)] Charisma = [14]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+05] Fortitude = +3 (Base Class) +2 (Constitution)
[+05] Reflex = +1 (Base Class) +3 (Dexterity) +1 (Classe)
[+01] Will = +1 (Base Class) +0 (Wisdom)
Armor Class: 17 = [10 +0 (Size) +3 (Dexterity) +4 (Armor Class)] (Touch 13, Surprise 14)
[27] PVs = 3d10+6
Base Attack: = +3
__Melee: = +3
__Long-Ranged: = +6
[+] Grapple = +3
[+] Initiative= +3 (Dex) +4 (Feat)
Spell Resistance = -
Damage Reduction = -
-------------------------------------------------------------------------------------
SKILLS: 7x6
-------------------------------------------------------------------------------------
(+ ) Appraise = [ (Intelligence)]
(+09) Balance = +3 [(Dexterity)] +6 [(Graduação)]
(+08) Bluff = +2 [(Charisma)] +6 [(Graduação)]
(+ ) Climb = [(Strength)]
(+ ) Concentration = [ (Constitution)]
(+ ) Craft = [(Intelligence)]
(+08) Diplomacy = +2 [(Charisma)] +6 [(Graduação)]
(+ ) Disguise = [ (Charisma)]
(+09) Escape Artist = +3 [(Dexterity)] +6 [(Graduação)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+ ) Heal = [ (Wisdom)]
(+ ) Hide = [ (Dexterity)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+ ) Intimidate = [ (Charisma)]
(+06) Jump = +0 [(Strength)] +6 [(Graduação)]
(+ ) Listen = [(Wisdom)]
(+ ) Move Silently = [(Dexterity)]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+ ) Search = [(Intelligence)]
(+06) Sense Motive = +0 [(Wisdom)] +6 [(Graduação)]
(+ ) Spot = [(Wisdom)]
(+ ) Survival = [(Wisdom)]
(+ ) Swim = [(Strength)]
(+09) Tumble= +3 [(Dexterity)] +6 [(Graduação)] [Trained Only]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Human) Foco em arma [+1 para usar Sabre]
(Flaw) Especialização em Combate [Até -5 de BBA para até +5 de AC]
(Flaw) Iniciativa Aprimorada [+4 em Iniciativas]
(Level 01 ) Esquiva [+1 esquiva contra um oponente]
(Level 03 ) Mobilidade [+4 contra ataques de oportunidade]
[Flaws]
Free-Spirited [Carried weight counts double for purposes of load. Armor check penalty doubled.]
Shaky [-2 on ranged attack rolls.]
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
-Acuidade com Arma
-Graça +1
-Golpe Perspicaz
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Sabre (Obra-Prima)]
Attack: +8
Damage: 1d6+2
Critical: 18-20/x2
Type: Perfurante
ARMOR/SHIELD
[Couro Batido +1]
Armor Bonus: +3
Maximum Dex. Bonus: +5
Armor Check Penalty: 0
Arcane Spell Failure Chance: 15%
Speed: 9m
Others:
Última edição por Admin em Qua Ago 26, 2009 2:21 am, editado 1 vez(es)
Re: Mercenários
Name of Character: Otolon
Player: NPC
Class and Level: Bárbaro 10
Race: Humano
Type: Médio
Alignment: Caótico e Neutro
Deity: Sargommas
-------------------------------------------------------------------------------------
ABILITIES
-------------------------------------------------------------------------------------
[20 (+05)] Strength = [18 + 2 nível]
[14 (+02)] Dexterity = [14]
[14 (+02)] Constitution = [14]
[10 (+00)] Intelligence = [10]
[10 (+00)] Wisdom = [10]
[08 (-01)] Charisma = [8]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+09] Fortitude = +7 (Base Class) +2 (Constitution)
[+05] Reflex = +3 (Base Class) +2 (Dexterity)
[+05] Will = +3 (Base Class) +0 (Wisdom) +2 (Feat)
Armor Class: 18 = [10 +0 (Size) +2 (Dexterity) +6 (Armor Class)] (Touch 12, Surprise 16)
[97 - 83] PVs = 10d10+20
Base Attack: = +10/+5
__Melee: = +15/+10
__Long-Ranged: = +12/+7
[+15] Grapple = +10 (Base) + 5 (Str)
[+02] Initiative= +2 (Dex)
Spell Resistance = -
Damage Reduction = 2/-
-------------------------------------------------------------------------------------
SKILLS: 5x13
-------------------------------------------------------------------------------------
(+ ) Appraise = [ (Intelligence)]
(+ ) Balance = [ (Dexterity)]
(+ ) Bluff = [ (Charisma)]
(+18) Climb = +5 [(Strength)] +13 [(Graduação)
(+ ) Concentration = [ (Constitution)]
(+ ) Craft = [(Intelligence)]
(+ ) Diplomacy = [ (Charisma)]
(+ ) Disguise = [ (Charisma)]
(+ ) Escape Artist = [ (Dexterity)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+12) Handle Animal = -1 [(Charisma)] +13 [(Graduação) [Trained Only]
(+ ) Heal = [ (Wisdom)]
(+ ) Hide = [ (Dexterity)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+12) Intimidate = -1 [(Charisma)] +13 [(Graduação)
(+ ) Jump = [ (Strength)]
(+13) Listen = +0 [(Wisdom)] +13 [(Graduação)
(+ ) Move Silently = [(Dexterity)]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+ ) Search = [(Intelligence)]
(+ ) Sense Motive = [(Wisdom)]
(+ ) Spot = [(Wisdom)]
(+13) Survival = +0 [(Wisdom)] +13 [(Graduação)
(+ ) Swim = [(Strength)]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Human) Monkey Grip [Can use melee weapons one size category larger than you are]
(Flaw) Power Attack [Subtract a number from all melee attacks rolls and add the same on damage rolls]
(Flaw) Iron Will [+2 bonus on all will saves]
(Level 01 ) Cleave [Description]
(Level 03 ) Endurance [+4 on For saves]
(Level 06 ) Great Cleave [Description]
(Level 09 ) Indomitable Soul [Can roll 2d20 on Will saves]
[Flaws]
Blind Rage [Cannot end rage voluntarily. Must attack a creature(or object if none) every round. DC 15 Will save to not attack ally]
Implacable [If you move out of combat, -2 on attacks, skills and saves for one hour]
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
Movimento Rápido
Fúria 3/dia
Esquiva Sobrenatural Aprimorado
Sentir Armadilhas +3
Redução de Dano 2/-
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Espada Larga Grande]
Attack: +15/+10
Damage: 2d8
Critical: 19-20/x2
Type: Cortante
ARMOR/SHIELD
[Cota de Malha Fortificada +1]
Armor Bonus: +5
Maximum Dex. Bonus: +2
Armor Check Penalty: -4
Arcane Spell Failure Chance: 30%
Speed: 6m
Others:
Player: NPC
Class and Level: Bárbaro 10
Race: Humano
Type: Médio
Alignment: Caótico e Neutro
Deity: Sargommas
-------------------------------------------------------------------------------------
ABILITIES
-------------------------------------------------------------------------------------
[20 (+05)] Strength = [18 + 2 nível]
[14 (+02)] Dexterity = [14]
[14 (+02)] Constitution = [14]
[10 (+00)] Intelligence = [10]
[10 (+00)] Wisdom = [10]
[08 (-01)] Charisma = [8]
-------------------------------------------------------------------------------------
SAVES
-------------------------------------------------------------------------------------
[+09] Fortitude = +7 (Base Class) +2 (Constitution)
[+05] Reflex = +3 (Base Class) +2 (Dexterity)
[+05] Will = +3 (Base Class) +0 (Wisdom) +2 (Feat)
Armor Class: 18 = [10 +0 (Size) +2 (Dexterity) +6 (Armor Class)] (Touch 12, Surprise 16)
[97 - 83] PVs = 10d10+20
Base Attack: = +10/+5
__Melee: = +15/+10
__Long-Ranged: = +12/+7
[+15] Grapple = +10 (Base) + 5 (Str)
[+02] Initiative= +2 (Dex)
Spell Resistance = -
Damage Reduction = 2/-
-------------------------------------------------------------------------------------
SKILLS: 5x13
-------------------------------------------------------------------------------------
(+ ) Appraise = [ (Intelligence)]
(+ ) Balance = [ (Dexterity)]
(+ ) Bluff = [ (Charisma)]
(+18) Climb = +5 [(Strength)] +13 [(Graduação)
(+ ) Concentration = [ (Constitution)]
(+ ) Craft = [(Intelligence)]
(+ ) Diplomacy = [ (Charisma)]
(+ ) Disguise = [ (Charisma)]
(+ ) Escape Artist = [ (Dexterity)]
(+ ) Forgery= [ (Intelligence)]
(+ ) Gather Information = [ (Charisma)]
(+12) Handle Animal = -1 [(Charisma)] +13 [(Graduação) [Trained Only]
(+ ) Heal = [ (Wisdom)]
(+ ) Hide = [ (Dexterity)]
(+ ) Iaijutsu Focus (OA) = [ (Charisma)]
(+12) Intimidate = -1 [(Charisma)] +13 [(Graduação)
(+ ) Jump = [ (Strength)]
(+13) Listen = +0 [(Wisdom)] +13 [(Graduação)
(+ ) Move Silently = [(Dexterity)]
(+ ) Perform = [(Charisma)]
(+ ) Ride = [(Dexterity)]
(+ ) Search = [(Intelligence)]
(+ ) Sense Motive = [(Wisdom)]
(+ ) Spot = [(Wisdom)]
(+13) Survival = +0 [(Wisdom)] +13 [(Graduação)
(+ ) Swim = [(Strength)]
(+ ) Use Rope = [(Dexterity)]
-------------------------------------------------------------------------------------
FEATS
-------------------------------------------------------------------------------------
(Human) Monkey Grip [Can use melee weapons one size category larger than you are]
(Flaw) Power Attack [Subtract a number from all melee attacks rolls and add the same on damage rolls]
(Flaw) Iron Will [+2 bonus on all will saves]
(Level 01 ) Cleave [Description]
(Level 03 ) Endurance [+4 on For saves]
(Level 06 ) Great Cleave [Description]
(Level 09 ) Indomitable Soul [Can roll 2d20 on Will saves]
[Flaws]
Blind Rage [Cannot end rage voluntarily. Must attack a creature(or object if none) every round. DC 15 Will save to not attack ally]
Implacable [If you move out of combat, -2 on attacks, skills and saves for one hour]
-------------------------------------------------------------------------------------
CLASS FEATURES
-------------------------------------------------------------------------------------
Movimento Rápido
Fúria 3/dia
Esquiva Sobrenatural Aprimorado
Sentir Armadilhas +3
Redução de Dano 2/-
-------------------------------------------------------------------------------------
EQUIPMENT:
-------------------------------------------------------------------------------------
WEAPONS
[Espada Larga Grande]
Attack: +15/+10
Damage: 2d8
Critical: 19-20/x2
Type: Cortante
ARMOR/SHIELD
[Cota de Malha Fortificada +1]
Armor Bonus: +5
Maximum Dex. Bonus: +2
Armor Check Penalty: -4
Arcane Spell Failure Chance: 30%
Speed: 6m
Others:
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